Nintendo Newswire

Nintendo Newswire

Comprehensive Real-Time News Feed for Nintendo.

Results 1 - 20 of 17,260 in Nintendo

  1. The Rise and Fall of "Pokemon Go"Read the original story w/Photo

    19 min ago | The Motley Fool

    ... on top forever. It's fair to say that Pokemon Go mania has swept the nation. The popular mobile-gaming app based on Nintendo confirmed to gamer site Polygon on Friday that Pokemon Go shattered the App Store record for downloads in its first week of ...

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  2. A sovereign wealth fund got a huge boost from the Pokemon Go crazeRead the original story w/Photo

    1 hr ago | Silicon Alley Insider

    A key Norwegian pension fund that helps power investment into the national oil sector has allegedly earned at least US$148 million from the global PokA mon Go craze. The sovereign wealth fund officially known as the Government Pension Fund Global , but often referred to as the Oil Fund, has a 0.73 percent stake in Nintendo as of December 31, 2015, according to The Local .

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  3. 'Bad Moms' producer Suzanne Todd learned to follow her instinctsRead the original story w/Photo

    5 hrs ago | Los Angeles Times

    ... in the World Series of Poker. "My gaming went through generations. First there were arcade games and then there was Nintendo 64, so I was super expert at 'Mario Kart.' Now it's console games. In the meantime, I've had three children, so I came to it ...

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  4. A day in the life of a Las Vegas Pokemon hunterRead the original story w/Photo

    5 hrs ago | The Las Vegas Sun

    ... literally overnight, so much so that Metro Police have ramped up enforcement of park curfews. Since the release of Nintendo's mobile phenomenon July 6, a handful of public gatherings have been organized around the game, local businesses have reaped ...

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  5. Traders chasing Pokemon dream now battle over Nintendo's valueRead the original story w/Photo

    7 hrs ago | Worcester Telegram & Gazette

    After investors pushed up Nintendo Co. shares with a fervor only matched by gamers chasing Pikachu, traders are now locking horns over how much the high-flying stock is worth.

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  6. Korean retailers ride on - Pokemon Go' ...Read the original story w/Photo

    7 hrs ago | Korea Herald

    South Korean retailers are capitalizing on the explosive popularity of Nintendo's augmented-reality mobile game "Pokemon Go" with new products and services targeting local Pokemon game enthusiasts and fans. From a sudden rise in consumer spending at select Pokemon-appearing cities in Korea to the launch of Pokemon-inspired hotels, tour packages and goods, the smash-hit game appears to be leaving a notable imprint on the local retail sector.

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  7. Japan's irresistible cult of cutenessRead the original story w/Photo

    8 hrs ago | Pittsburgh Post-Gazette

    ... darker undercurrents. Pokemon is a franchise of Pokemon Co., which is partially owned by the Japanese multinational Nintendo. It is also part of a long tradition of the kawaii, or "cute," aesthetic in modern Japanese culture that has given birth to ...

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  8. The terrifying moment Japanese Pokemon-GHOST hunters ventureRead the original story w/Photo

    10 hrs ago | Yahoo!

    ... rolling release began on July 6. Japanese gamers are only days into the Pokemon Go phenomenon. As the nation where Nintendo started its mythical creature franchise 20 years ago it was an anxious wait for the local release. Six men who sparked a ...

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  9. Grown-ups playing Pokemon GO need to get back to the real world of Corrie, says Lesley RobertsRead the original story w/Photo

    11 hrs ago | The Daily Record

    ... since its UK launch, my kids have become hooked on Pokmon GO. A few days ago, they hadn't even heard of the new Nintendo App. Now, we can't go anywhere without an appraisal of how many "hard-to-catch" characters, eggs, gyms or stops are close. I ...

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  10. How a Pokemon Goa went from prank to phenomenonRead the original story w/Photo

    12 hrs ago | The Wichita Eagle

    The origin of "Pokemon Go" is as peculiar as any of the Voltorbs or Snorlaxes that players track and capture in the surprise hit game. Its hybrid DNA flows from a digital mapping pioneer's fascination with the world around him, Google's affinity for offbeat ideas, Nintendo's comeback quest and a 20-year-old menagerie of animated monsters so popular that it spawned a company just to be its talent agency.

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  11. 'Pokemon Go' players must observe manners as they pursue creaturesRead the original story w/Photo

    12 hrs ago | The Nation

    ... that appear on the screen by hitting them with a ball. The game developers include The Pokemon Co., an affiliate of Nintendo Co. The app has attracted attention as a new type of game in which virtual characters are collected as gamers walk around ...

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  12. highlightsRead the original story

    13 hrs ago | Texarkana Gazette

    ... flows from a digital mapping pioneer's fascination with the world around him, Google's affinity for offbeat ideas, Nintendo's comeback quest and a 20-year-old menagerie of animated monsters so popular that it spawned a company just to be its talent ...

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  13. Pokemon craze grips the worldRead the original story w/Photo

    13 hrs ago | Reuters

    ... tourists would normally enjoy as landmarks by themselves. They're now overrun with thousands of gamers playing Nintendo's Pokemon GO -- a virtual reality game where players hunt creatures on there smartphone that has taken the world by storm. ...

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  14. The Community Spotlight - 07/23/2016Read the original story w/Photo

    14 hrs ago | GiantBomb.com

    ... characters in different games? Share and discuss your examples over here. How will the success of Pokemon Go change Nintendo? Join our community debate regarding the long-term implications of Pokemon Go 's growing popularity. Does Pokemon Go make ...

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  15. The Pokemon Are ComingRead the original story w/Photo

    Yesterday | Statecollege.com

    ... fire. In the span of a week, it was downloaded 15 million times in the U.S. alone. I became interested as I saw Nintendo (NTDOY) shares going up more than 50 percent in a week. Nintendo collects 10% of the app's revenue, Pokmon Co. (in which ...

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  16. Pokemon GO launches in Japan, bringing smash-hit game homeRead the original story w/Photo

    Friday | Yahoo!

    Eager Japanese rushed to their phones on Friday to start hunting as Pokemon GO, the hit Nintendo-backed smartphone game, finally launched in Japan, home of the colourful cartoon characters. The game has been an unexpected, runaway success from Spain to Australia, doubling Nintendo's value since the game's launch in the United States earlier this month.

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  17. Wolverton: After Pok mon, where does Nintendo go?Read the original story w/Photo

    Friday Jul 15 | Inside Bay Area

    If you're like millions of other Americans, you've spent much of your last week or so playing Pokemon Go. But will it lead you to buy other Nintendo games or its next game console that will hit store shelves next year? That's the multibillion-dollar question facing the venerable video game vendor after the runaway success of the augmented reality game that it helped conceive and which was developed by a company it partly owns.

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  18. Too busy for Pokemon Go? These entrepreneurs will play for youRead the original story w/Photo

    Wednesday Jul 13 | The Times-Picayune

    ... since its release. The game involves going to real-world locations to chase virtual characters from the classic Nintendo game. Paying people to play a game for you might seem to defy common sense, but Gutierrez and Clark say clients come to them ...

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  19. Why I'm catching Pokemon at 40, and you should tooRead the original story w/Photo

    Tuesday Jul 5 | MLive.com

    ... of friends, pumping his fist. Pokemon Go is a mobile app game based on the card trading game, television show and Nintendo video game that dominated middle school culture in the late 1990s and early 2000s. This location-based augmented reality game, ...

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  20. How 'Pokemon Go' Went From Prank To PhenomenonRead the original story w/Photo

    17 hrs ago | CBS Local

    ... flows from a digital mapping pioneer's fascination with the world around him, Google's affinity for offbeat ideas, Nintendo's comeback quest and a 20-year-old menagerie of animated monsters so popular that it spawned a company just to be its talent ...

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