Something For Nothing: How The Videogame Industry Is Adapting To A 'Freemium' World
There are 1 comment on the International Business Times story from Sep 15, 2012, titled Something For Nothing: How The Videogame Industry Is Adapting To A 'Freemium' World. In it, International Business Times reports that:
You designed a game, transferred the data to a compact disc, wrapped the disc with some instructions in a glossy plastic box with compelling artwork, did a little marketing and promotion and perhaps distributed partial versions of the game as demos to draw players in.
Join the discussion below, or Read more at International Business Times.
#1 Sep 16, 2012
And they refuse to fix the games. We have a lot of players in Zombie Island and everyday we cannot get into the game. Facebook says it's Zynga and Zynga says it's facebook. SOMEBODY FIX IT!(CONNECTION TO FACEBOOK FAILURE)
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