Something For Nothing: How The Videog...

Something For Nothing: How The Videogame Industry Is Adapting To A 'Freemium' World

There are 1 comment on the International Business Times story from Sep 15, 2012, titled Something For Nothing: How The Videogame Industry Is Adapting To A 'Freemium' World. In it, International Business Times reports that:

You designed a game, transferred the data to a compact disc, wrapped the disc with some instructions in a glossy plastic box with compelling artwork, did a little marketing and promotion and perhaps distributed partial versions of the game as demos to draw players in.

Join the discussion below, or Read more at International Business Times.

Benevolentborn

United States

#1 Sep 16, 2012
And they refuse to fix the games. We have a lot of players in Zombie Island and everyday we cannot get into the game. Facebook says it's Zynga and Zynga says it's facebook. SOMEBODY FIX IT!(CONNECTION TO FACEBOOK FAILURE)

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