Reddit tipster claims Bethesda has be...

Reddit tipster claims Bethesda has been "scoping out and researching"

Posted in the Chickasha Forum

Since: Aug 12

Changsha, China

#1 Aug 20, 2012
Reddit tipster claims Bethesda has been "scoping out and researching" Massachusetts capital for upcoming unannounced game; Fallout three, New Vegas [url=http://www.gw2gold.net]gw 2 gold[/url] in-game messages lend credence to assertion.

If a brand spanking new rumor proves correct, Bethesda's next Fallout game will be set in Boston. A Reddit user going by "fallout4boston" claims the unannounced Fallout four will be set in the Massachusetts capital city.

Might Fallout four do battle in Faneuil Hall?
This tipster says Bethesda has been "scoping out and researching" the city, and suggests the developer has a "strong connection" to the Massachusetts Institute of Know-how, a prestigious research university near Boston. The Reddit user "may or may not be an MIT worker," according to the post.
A Bethesda representative told GameSpot, "We don't comment on rumors and speculation."
According to the Fallout Wikia page, "The Commonwealth" was referenced in 2008's Fallout three. real-world states in the US categorize themselves as Commonwealths: Pennsylvania, Kentucky, Virginia, and Massachusetts. Bethesda lead designer Emil Pagliarulo told 1UP in 2009 that the Commonwealth reference in Fallout three was in fact speaking about Massachusetts, not any of the other states.
Additionally, Fallout three and Fallout: New Vegas included mentions of a mysterious "Institute," which is located in The Commonwealth. This might potentially be related to the Massachusetts Institute of Know-how referenced by the Reddit user.
The latest Fallout title was 2010's Fallout: New Vegas, which was developed by Obsidian Entertainment and set in a postapocalyptic Las Vegas. Its predecessor, Fallout three, was developed by Bethesda Game Studios and took place in Washington DC and the surrounding area.

Since: Aug 12

Kansas City, MO

#2 Aug 23, 2012
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bagen

Changsha, China

#3 Sep 17, 2012
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Since: Oct 12

Changsha, China

#4 Oct 30, 2012
You understand the purpose of the "blade and soul OL" channels

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  [Map]

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  Player s as long as you can press M to open map, the map has been will remain in the upper right corner.

  More than several map will automatically zoom the N key translucent functionality.

  Scale concept zoomable map perspective.

  [Map task marked

  The Game task information is closely integrated with the map.

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task goal area marked.

  When the red oval part of the screen, it shows players where the mission objectives range will be displayed when the

mouse is moved up in the region is the goal of which task.

  Displa yed below the blue oval marked, on behalf of the players have completed related tasks can be marked in accordance

with the map to go to the NPC at the return of the yellow arrow.

  [Map transfer]

  In the game, the village does not send NPCs, but players can be transferred between designated locations.

  Player s anywhere to open the map can be sent to the delivery point of the country has been enabled.

  How to do it? "Wings" button when we press the top right of the map interface, will appear around the delivery point of

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  [Chann el]

  And part of the MMORPG practice is similar to the game, there will be multiple map channels allows players to choose,

the allocation of the flow of people within the same map.

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Since: Oct 12

Changsha, China

#5 Oct 30, 2012
You understand the purpose of the "[url=http://www.bladesou lonline.net/]blade and soul gold[/url]" channels

  " Blade and soul OL" a lot of players are playing, but certainly do not understand when a novice player starts playing

each channel, blade and soul gold edit today took a closer look.

  [Map]

  The game map system into a very convenient setting, but not destroy the fun of the game.

  Player s as long as you can press M to open map, the map has been will remain in the upper right corner.

  More than several map will automatically zoom the N key translucent functionality.

  Scale concept zoomable map perspective.

  [Map task marked

  The Game task information is closely integrated with the map.

  When players approached the task after the addition to have approached NPC location marked on the map, but also the

task goal area marked.

  When the red oval part of the screen, it shows players where the mission objectives range will be displayed when the

mouse is moved up in the region is the goal of which task.

  Displa yed below the blue oval marked, on behalf of the players have completed related tasks can be marked in accordance

with the map to go to the NPC at the return of the yellow arrow.

  [Map transfer]

  In the game, the village does not send NPCs, but players can be transferred between designated locations.

  Player s anywhere to open the map can be sent to the delivery point of the country has been enabled.

  How to do it? "Wings" button when we press the top right of the map interface, will appear around the delivery point of

the option.

  When you enable the delivery point "blue wings", did not start the delivery point is the gray wings.

  When the players in the past have been to the delivery point location the Teleport will start, allowing the player

later can be returned at any time there.

  The players can specify any location directly on the map transfer.

  Transf er flight operators need to consume to scroll back to the village-like props.

  Transf er number of consumed flight break, how far related to fly with the players, such as the bottom of the player

would like to fly far away from the location of the delivery point, it is necessary to two breaks.

  Cast transmission takes ten seconds, cooling time after the transfer, and can not be transmitted continuously.

  [Chann el]

  And part of the MMORPG practice is similar to the game, there will be multiple map channels allows players to choose,

the allocation of the flow of people within the same map.

  Channe l switching copy very fast, almost did not feel the switch is completed.

  The switch channels cooling time, not continuous switching.
diablo 3 gold

Walnut, CA

#6 Nov 7, 2012
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